Fix bug causing gerbs on wheels to emit in the wrong direction.Make new Google Maps dialog show the 'adjust the terrain brightness?' prompt.Make new Google Maps dialog and the Network Sync dialog remember their locations.Make new Google Maps dialog use a default location based on the user's IP address instead of being hardcoded to New York City.Improve new Google Maps downloader dialog flow.Adjust prefire, height, and wind friction for shells larger than 3 inches.
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Change the layout of the map tiles that we download in the new Google Maps downloader.Fix disparity on ground tile layout between 3d view and racks view.Fixed label shadows on single-line site layout labels.Change the new Google Maps downloader dialog flow, remove Apply button and replace with Ok button.Add 'Origin Man' label to map pin in new Google Maps downloader.Fix bug causing new Google Maps downloader images to not show up in site plans and rack plans.Improved and sped up the crash logging mechanism, which should cause fewer hangs when Finale3D *does* crash.Improved the 'DMX > Detect and fix PAN problems for Move-To effects' to make it identify fixable and unfixable problems.Made the 'Change DMX fixture and convert effects' use effect ID 0001 or the lowest effect ID > 0001 if an exact match is not found, which supports having a 'placeholder effect' with effect ID = 0001 in effect libraries to be used for replacements when no exact match is found.0000 happened to correspond to safety channels for flames, which is not a good default because safety channels are exempted from the 'DMX > Detect and fix overlapping effects' function. Changed the default effect ID for user-created DMX effects to be 0001 instead of 0000, if user does not specify it.Network Sync: Make the network sync process more reliable, improve retry logic to deal with transient errors.
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Effects: Tune break-raggedness for full range of shell sizes.Effects: Tune burst heights, durations, star counts, and tip sizes for shells 2" and smaller.